For a scene I am creating I need to make a skydome I do this as shown before I then had the problem of attaching a skin after finding a sky and applying it to my dome I then converted it to an editable poly to make this easier and in the polygon edit, then in the edit polygon just hitting flip put the skin on the inside of the dome.
I added lighting to my skydome so it was visible from the inside I used a photometric light as after trial and error I found it to give me the best lighting for the dome. And placed it at the top just offset from the centre of my dome.
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