Skinning:
I found a skin on the internet for the deathstar from http://www.scifi3d.com/download.asp?intGenreID=10&intCatID=41&filekey=248&key=148
I then pressed M to access the material editor from here I can apply changes to the objects I create.
Select Bitmap from the drop down menu that appears.
After selecting the image you want as your texture it will appear here.
Apply it to your model.
| Unrenderd. |
At this point I got concerned that it hadn't effected the model but the solution was that the model had not been rendered.
| Rendered |
Creating a sky dome:
First make a plain area and put a GeoSphere on it making sure not to cover the whole plain.